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2100 Stock Chart & Stats
HK$0.42
>-HK$0.01(-1.92%)
At close: 4:00 PM EST
HK$0.42
>-HK$0.01(-1.92%)
Day’s Range― - ―
52-Week RangeHK$0.25 - HK$0.57
Previous CloseN/A
Volume270.00K
Average Volume (3M)205.27K
Market Cap
HK$718.86M
Enterprise Value-HK$216.22M
Total Cash (Recent Filing)HK$1.01B
Total Debt (Recent Filing)HK$0.00
Price to Earnings (P/E)―
Beta0.41
Next Earnings
Mar 30, 2027EPS EstimateN/A
Next Dividend Ex-DateN/A
Dividend Yield4.62%
Share Statistics
EPS (TTM)-0.04
Shares Outstanding2,867,174,000
10 Day Avg. Volume239,800
30 Day Avg. Volume205,266
Financial Highlights & Ratios
PEG Ratio-0.08
Price to Book (P/B)0.66
Price to Sales (P/S)1.61
P/FCF Ratio-15.41
Enterprise Value/Market CapN/A
Enterprise Value/RevenueN/A
Enterprise Value/Gross ProfitN/A
Enterprise Value/EbitdaN/A
Forecast
1Y Price TargetN/A
Price Target UpsideN/A
Rating ConsensusN/A
Number of Analyst Covering0
EPS Forecast (FY)N/A
Revenue Forecast (FY)N/A
Bulls Say, Bears Say
Bulls Say
Low Leverage And Strong Equity BaseMinimal leverage and substantial equity provide financial flexibility during gaming-sector volatility. The company has less debt-related pressure on cash flow and may retain greater capacity to fund operations, content development, or recovery efforts without relying heavily on new borrowing.
Improving Gross MarginA healthier gross margin indicates that the core economics of delivered game revenue improved in 2025. If maintained, this provides a stronger base for operating leverage, although the benefit will depend on controlling operating expenses and converting gross profit into sustainable earnings.
Live-Operated Digital Game ModelLive-operated digital titles can support continuing player engagement and repeated monetization through content updates and in-game services. This model offers a durable framework for revenue beyond an initial launch, provided the company can maintain product quality and player participation.
Bears Say
Persistent Net LossesPersistent losses show that the company is not yet converting its game business into sustainable bottom-line earnings. A negative 2025 net margin leaves less internally generated capital for reinvestment and makes future performance dependent on a meaningful improvement in operating profitability.
Ongoing Free Cash Flow BurnNegative free cash flow over multiple recent years indicates that reported operations are not currently funding the company’s full cash requirements. Even with low debt, continued cash burn can reduce financial resilience and constrain investment in new titles, content, and business development.
Volatile And Limited Revenue RecoveryThe uneven revenue history suggests that demand and monetization have not yet settled into a dependable growth pattern. A modest 2025 rebound, following multiple down years, may be insufficient to absorb the company’s cost base or establish durable scale across its game portfolio.
BAIOO Family Interactive News
2100 FAQ
What was BAIOO Family Interactive Ltd.’s price range in the past 12 months?
BAIOO Family Interactive Ltd. lowest stock price was HK$0.25 and its highest was HK$0.57 in the past 12 months.
What is BAIOO Family Interactive Ltd.’s market cap?
BAIOO Family Interactive Ltd.’s market cap is HK$718.86M.
When is BAIOO Family Interactive Ltd.’s upcoming earnings report date?
BAIOO Family Interactive Ltd.’s upcoming earnings report date is Mar 30, 2027 which is in 167 days.
How were BAIOO Family Interactive Ltd.’s earnings last quarter?
BAIOO Family Interactive Ltd. released its earnings results on Aug 27, 2026. The company reported -HK$0.01 earnings per share for the quarter.
Is BAIOO Family Interactive Ltd. overvalued?
According to Wall Street analysts BAIOO Family Interactive Ltd.’s price is currently Overvalued.
Does BAIOO Family Interactive Ltd. pay dividends?
BAIOO Family Interactive Ltd. pays a Notavailable dividend of HK$0.012 which represents an annual dividend yield of 4.62%. See more information on BAIOO Family Interactive Ltd. dividends here
What is BAIOO Family Interactive Ltd.’s EPS estimate?
BAIOO Family Interactive Ltd.’s EPS estimate for its next earnings report is not yet available.
How many shares outstanding does BAIOO Family Interactive Ltd. have?
BAIOO Family Interactive Ltd. has 2,867,174,000 shares outstanding.
What happened to BAIOO Family Interactive Ltd.’s price movement after its last earnings report?
BAIOO Family Interactive Ltd. reported an EPS of -HK$0.01 in its last earnings report. Following the earnings report the stock price went down -1.695%.
Which hedge fund is a major shareholder of BAIOO Family Interactive Ltd.?
Currently, no hedge funds are holding shares in HK:2100
What is the TipRanks Smart Score and how is it calculated?
Smart Score combines eight research factors - such as analyst recommendations, hedge fund trends, and technical indicators - to measure a stock’s outlook. These signals are unified into a single score that reflects bullish or bearish momentum. See detailed methodology
BAIOO Family Interactive Stock Smart Score
Underperform
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10
Technicals
SMA
Negative
20 days / 200 days
Momentum
-45.72%
12-Months-Change
Fundamentals
Return on Equity
-7.16%
Trailing 12-Months
Asset Growth
-0.83%
Trailing 12-Months
Learn more about TipRanks Smart Score
Company Description
BAIOO Family Interactive Ltd.
BAIOO Family Interactive Limited, an investment holding company established in 2009 and headquartered in Guangzhou, People's Republic of China, primarily focuses on developing and managing online entertainment platforms catering to young teenagers in mainland China. The company's operations are divided into its Online Entertainment Business and Other Businesses. BAIOO provides a diverse array of games, encompassing genres such as female-oriented titles, pet collection and raising simulations, and nijigen games adapted from comics. Key online virtual worlds within its portfolio include Aobi Island, Aola Star, Light of Aoya, and Legend of Aoqi. Additionally, it offers popular mobile games like Zaowufaze, Shiwuyu, and mobile iterations of Aobi Island and Aola Star. Beyond gaming, the company also manages various online comic series. Its service offerings further extend to interactive online entertainment and educational content, software and information technology solutions, cultural and artistic services, and research and development in computer software.
Technical Analysis
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