CyberAgent (CL2) Q4 2024 Earnings Report
DE:CL2 Q4 2024 EPS Results
- Actual EPS
- EUR 0.00
- Consensus EPS
- EUR 0.05
- Beat/Miss
- Missed by -EUR 0.05
- One Year Ago EPS
- EUR 0.02
DE:CL2 Q4 2024 Revenue Results
- Actual Revenue
- EUR 1.16B
- Expected Revenue
- EUR 1.14B
- Beat/Miss
- Beat by +EUR 22.53M
- YoY Revenue Growth
- +10.46%
Earnings Announcement Details
- Quarter
- Q4 2024
- Date
- 10/30/2024
- Time
- Before Open
- Conference Call
- Wednesday, October 30, 2024
CyberAgent's next earnings date is estimated for November 11, 2026, based on past reporting schedules.
Q4 2024 Earnings Call Audio
Q4 2024 Earnings Slide Deck
Q4 2024 Earnings Call Summary
The earnings call reflects a positive overall performance with significant growth in the media and game businesses, stable growth in advertising, and expansion in workforce. However, one-time losses in the media business and flat operating profit projections for the next fiscal year present some challenges.
During CyberAgent's FY 2024 earnings call, President Susumu Fujita highlighted several key metrics and developments across the company's business sectors. The Media business, particularly ABEMA, showed significant growth in sales, with losses shrinking, leading to increased profitability. The Internet advertising sector maintained stable growth with a focus on advertising effectiveness, resulting in double-digit operating profit (OP) growth for the fourth consecutive quarter. The game sector experienced a recovery, with new titles contributing to a rise in sales and profits, while the Uma Musume IP continued to thrive with collaborations and new content. The company is also focusing on nurturing IPs and expanding its content offerings, including anime and films, as part of its mid- to long-term strategy. The total number of employees reached nearly 8,000, and the company emphasized efforts to maintain DOE and ROE above the Tokyo Stock Exchange average. For FY 2025, the company anticipates steady growth in sales and profitability, driven by ongoing investments in technology, AI, and new game developments.
- Strong Performance in Media BusinessABEMA sales have grown significantly, with shrinking losses leading to an increase in sales and profits. The business is expected to book operating profits from FY 2025 onwards.
- Recovery in Game BusinessThe game business, particularly Uma Musume, has seen a recovery with new titles released, leading to increased sales and profitability year-on-year.
- Consistent Growth in Advertising BusinessThe Internet advertising business has shown stable growth with double-digit growth for four consecutive quarters, driven by investments in AI technology.
- Increase in WorkforceThe company is nearing 8,000 employees, indicating expansion and growth in operations.
- ABEMA User GrowthABEMA WAU has tripled since 2020, reaching levels seen during the World Cup, with diverse content including news, anime, and sports driving this growth.
DE:CL2 Earnings History
| Report Date | Fiscal Quarter | Forecast / EPS | Last Year's EPS | EPS YoY Change | Press Release |
|---|---|---|---|---|---|
| Nov 11, 2026 | 2026 (Q4) | 0.04- | 0.08 | ― | ― |
| Aug 07, 2026 | 2026 (Q3) | 0.100.10 | 0.09 | 5.41% (+0.00) | |
| May 13, 2026 | 2026 (Q2) | 0.120.17 | 0.12 | 37.68% (+0.05) | |
| Feb 06, 2026 | 2026 (Q1) | 0.120.14 | 0.06 | 145.55% (+0.08) | |
| Nov 14, 2025 | 2025 (Q4) | 0.140.08 | 0 | 1698.80% (+0.08) | |
| Aug 08, 2025 | 2025 (Q3) | 0.080.09 | 0.07 | 38.12% (+0.03) | |
| May 15, 2025 | 2025 (Q2) | 0.100.12 | 0.12 | 4.41% (+0.01) | |
| Jan 29, 2025 | 2025 (Q1) | 0.050.06 | -0.01 | 1176.34% (+0.06) | |
| Oct 30, 2024 | 2024 (Q4) | 0.050.00 | 0.02 | -75.66% (-0.01) | |
| Jul 31, 2024 | 2024 (Q3) | 0.020.07 | 0.01 | 747.48% (+0.06) |
The table shows recent earnings report dates and whether the forecast was beat or missed. See the change in forecast and EPS from the previous year.

