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Corsair Gaming (DE:6C2)
FRANKFURT:6C2
Germany Market
EarningsQ2 2026 Earnings Report

Corsair Gaming (6C2) Q2 2026 Earnings Report

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DE:6C2 Q2 2026 EPS Results

Actual EPS€0.21
Consensus EPS€0.06
Beat/MissBeat by +€0.14
One Year Ago EPS<€0.01

DE:6C2 Q2 2026 Revenue Results

Actual Revenue€280.46M
Expected Revenue€277.01M
Beat/MissBeat by +€3.44M
YoY Revenue Growth-1.80%

Earnings Announcement Details

QuarterQ2 2026
Date08/06/2026
TimeAfter Close
Conference CallThursday, August 6, 2026
DE:6C2 Upcoming Earnings
Corsair Gaming's next earnings date is estimated for November 10, 2026, based on past reporting schedules.

Q2 2026 Earnings Call Audio

DE:6C2 Q2 2026 Earnings Call
0:00 / 0:00

Q2 2026 Earnings Slide Deck

Q2 2026 Earnings Call Summary

Q2 2026
Earnings Call Date:Aug 06, 2026|
% Change Since:
|
Earnings Call Sentiment|Positive
The call emphasized meaningful progress: record gross margin, strong gross profit growth, materially improved profitability (GAAP and non-GAAP), large operating cash flow improvement, raised full-year guidance, and strategic M&A and partnerships that enhance higher-margin and recurring revenue opportunities. Primary challenges include a 2% revenue decline, a 9% drop in the Components & Systems segment driven by elevated memory pricing that has deferred DIY demand, reliance on a one-time tariff refund benefit (≈$15M), and near-term constraints on AI systems revenue due to GPU allocation. On balance, the positive operational and financial momentum — including margin expansion, cash generation, and upgraded guidance — outweigh the transitory and market-driven headwinds.
Company Guidance
Corsair guided Q3 2026 net revenue of $320–350 million, adjusted EBITDA of $18–21 million, and non‑GAAP diluted EPS of $0.09–0.12, assuming continued low‑double‑digit year‑over‑year growth in Gamer & Creator Peripherals and low‑double‑digit declines in Gaming Components & Systems (pressured by elevated memory pricing); for full‑year 2026 management raised its outlook to net revenue of $1.40–1.47 billion, adjusted EBITDA of $121–131 million, and non‑GAAP diluted EPS of $0.85–0.94 (the updated midpoint implies roughly a $35 million increase in revenue and a ~$19 million increase in midpoint EBITDA versus prior guidance), with D2C at 20% of revenue and expected tailwinds from GTA 6, Fanatec/Elgato momentum, and a modest contribution from the Trak Racer acquisition.
Record Gross Margin and Gross Profit Growth
Consolidated gross profit grew 21% year-over-year to $104.3M and gross margin reached a company record of 33.2%, up 640 basis points year-over-year and 50 basis points sequentially.
Improved Profitability (GAAP and Non-GAAP)
GAAP operating income improved to $7.6M from an operating loss of $16.9M a year ago; GAAP net income was $9.1M (GAAP diluted EPS $0.06) versus a net loss of $20.3M (loss per share $0.16) in prior year. Non-GAAP diluted EPS increased to $0.23 from $0.01.
Adjusted EBITDA and Margin Expansion
Adjusted EBITDA rose to $30.8M from $8.1M year-over-year, with adjusted EBITDA margin expanding to 9.8% from 2.5%.
Strong Cash Generation
Operating cash flow grew 148% year-over-year to $74.8M; cash and restricted cash increased $74.1M sequentially to $193.9M, resulting in a net cash position of approximately $75.1M (total debt $118.7M).
Gamer & Creator Peripherals Outperformance
Gamer and Creator Peripherals revenue grew 13% year-over-year to $115.9M; segment gross profit grew 27% to $52.0M and gross margin expanded to 44.9% (from 40%), driven by Fanatec, Elgato/Stream Deck momentum and improved mix.
D2C and Marketplace Momentum
Direct-to-consumer represented 20% of revenue. Elgato Marketplace revenue and transactions more than doubled in H1 2026; product submissions grew >300% and marketplace added >500,000 new accounts, accelerating the Stream Deck flywheel.
Memory and Systems Strength
Memory net revenue grew 17% year-over-year with share gains in North America and properly sized inventory. Systems showed solid year-over-year growth in AI workstations, positioning the company for the desktop AI PC market (~$22B TAM).
Cost Discipline
Operating expenses were cut by $6.1M year-over-year to $96.7M, allowing a larger portion of gross profit gains to flow to the bottom line.
One-Time Tariff Refund Benefit Recognized
Approximately $15.6M recognized to GAAP gross profit from tariff refunds, delivering ~500 basis points of gross margin benefit; net income benefited by ~$14.9M and adjusted EBITDA by ~$14.3M.
Raised Full-Year Guidance
Full-year 2026 guidance raised: net revenue to $1.40B–$1.47B (midpoint up ~ $35M vs prior), adjusted EBITDA to $121M–$131M (midpoint up ~ $19M), and non-GAAP diluted EPS to $0.85–$0.94.
Strategic M&A and Partnerships
Acquired Trak Racer (Sim Racing mechanicals) and made a minority investment in Bitfocus (broadcast/show-control software); expanded Fanatec licensing with a Nissan partnership, broadening higher-margin and recurring revenue opportunities.

DE:6C2 Earnings History

Report Date
Fiscal Quarter
Forecast / EPS
Last Year's EPS
EPS YoY Change
Press Release
Nov 10, 2026
2026 (Q3)
0.10 / -
0.054―
2026 (Q2)
0.06 / 0.21
0.0092200.00% (+0.20)
2026 (Q1)
0.17 / 0.24
0.098145.45% (+0.14)
2025 (Q4)
0.24 / 0.38
0.20586.96% (+0.18)
2025 (Q3)
0.06 / 0.05
-0.259120.69% (+0.31)
2025 (Q2)
0.02 / <0.01
-0.062114.29% (+0.07)
2025 (Q1)
0.11 / 0.10
0.0822.22% (+0.02)
2024 (Q4)
0.15 / 0.21
0.1964.55% (<+0.01)
2024 (Q3)
0.06 / -0.26
0.116-323.08% (-0.37)
2024 (Q2)
0.02 / -0.06
0.08-177.78% (-0.14)
The table shows recent earnings report dates and whether the forecast was beat or missed. See the change in forecast and EPS from the previous year.
Beat
Missed