EarningsQ2 2026 Earnings Report
DE:2EC Q2 2026 EPS Results
Actual EPS€0.04
Consensus EPS€0.04
Beat/MissMissed by -<€0.01
One Year Ago EPS€0.12
DE:2EC Q2 2026 Revenue Results
Actual Revenue€77.82M
Expected Revenue€77.57M
Beat/MissBeat by +€250.05K
YoY Revenue Growth-7.52%
Earnings Announcement Details
QuarterQ2 2026
Date09/15/2026
TimeBefore Open
Conference CallTuesday, September 15, 2026
DE:2EC Upcoming Earnings
everplay Group's next earnings date is estimated for March 31, 2027, based on past reporting schedules.
Q2 2026 Earnings Call Audio
DE:2EC Q2 2026 Earnings Call
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Q2 2026 Earnings Slide Deck
Q2 2026 Earnings Call Summary
Earnings Call Sentiment|Positive
Positive overall. The first half contained revenue, EBITDA, gross-profit and margin declines, underperforming astragon releases, and launch issues; however, these were explicitly linked to the planned phasing of major releases and difficult comparisons. The call was dominated by strong second-half trading, record performances from Hell Let Loose: Vietnam and Wardogs, a 10% broker upgrade to adjusted EBITDA guidance, strong StoryToys growth, resilient catalog performance, a substantial pipeline and a solid cash position.Company Guidance
Material Upgrade to Full-Year Expectations
Following a strong start to second-half trading, management expects 2026 revenue and adjusted EBITDA to be materially ahead of current market expectations. Brokers raised adjusted EBITDA guidance by 10%, with a similar increase expected for revenue, and management said it was confident in achieving the revised numbers.
Strong Second-Half Trading Momentum
Second-half sales to date were significantly ahead of expectations, supported by record performances from Hell Let Loose: Vietnam and Wardogs. Management expects strong double-digit growth in second-half revenue and adjusted EBITDA, with adjusted EBITDA margins returning to broadly FY 2025 levels.
Exceptional Wardogs Launch
Wardogs launched into early access after the period end and had sold well in excess of 1 million copies, with peak concurrent users well above 400,000. The game had an 80% positive review score on Steam and remained the number-one top-selling game on Steam at the time of the call.
Record Performance for Hell Let Loose: Vietnam
Hell Let Loose: Vietnam delivered a record month in sales for the group, reached peak concurrent users of over 65,000 and achieved the number-one position on Steam's global bestseller chart. Management said the game was selling well and had reached a good state after launch issues were addressed.
Resilient Back Catalog
The back catalog delivered a strong performance in the first half, with group catalog revenue increasing marginally to GBP 64.3 million. Management said classic titles continued to perform very well and generate steady income, with contributions from Overcooked!, Hell Let Loose, Dredge, Disney Coloring World, LEGO DUPLO World and Police Patrol.
StoryToys Growth and Engagement
StoryToys revenue increased 43%. Downloads exceeded 18 million during the half, while active subscribers increased 22% year-on-year to 408,000. The business released 394 app updates, added three new franchises to the LEGO DUPLO Disney app and continued its Netflix partnership with My Very Hungry Caterpillar live on Netflix Playground.
StoryToys Industry Recognition
StoryToys received several industry accolades, including Best Mobile Game at the Kidscreen Awards and Best Licensed Video Game Project at the Bologna Licensing Awards. LEGO Bluey made a strong revenue contribution, including through the Bluey Apple Arcade Ultimate Playdate campaign.
Team17 Portfolio and Brand Recognition
Team17 released four smaller titles during the half, with LumenTale and Sintopia performing very well. Team17 was named Indie Publisher of the Year at the MCV/Develop Awards. The company also announced Worms: Galactic Tactics for 2027, maintaining an active pipeline for its established franchises.
Expanded Reach Through New Platforms
Established titles were extended onto additional platforms, including Worms W.M.D. on Amazon GameNight, Overcooked! All You Can Eat on Netflix and Nice Day for Fishing on Epic, enabling the games to reach new audiences.
Overcooked! Franchise Scale
The Overcooked! franchise celebrated its 10th anniversary in August and has attracted more than 100 million players across PC and console platforms. Overcooked! All You Can Eat was also released on Netflix during the half.
Strong Cash Position and Capital Allocation Capacity
The group ended the first half with cash of GBP 57.1 million and operating cash conversion of 128%. Management said the cash balance provided ample capacity to fund organic growth and selective M&A. The Board declared an interim dividend of 1.1p.
Expanded Stake in Bulkhead
Since the period end, everplay exercised its option to increase its stake in Super Media Group, the parent company of Wardogs developer Bulkhead, from 20% to 28% through an additional GBP 2 million investment. Management described the investment as attractive following Wardogs' performance.
Expanded First-Party and Future Release Pipeline
The group announced additional first-party titles including Construction Simulator: Evolution, a new Police Simulator game, Golf With Your Friends 2 and Worms: Galactic Tactics. The 2027 pipeline also includes third-party titles Holstin and Westlanders, while further 2026 releases include Silver Pines, Hokko Spaces and What Goes Up.
Increased Investment in the Development Pipeline
Capitalized development costs increased to GBP 16.4 million across 20% more titles than in H1 2025. First-party IP represented 65% of capitalized development spend in the half. Full-year capitalized development expenditure is expected to be GBP 35 million to GBP 40 million, with first-party IP accounting for around two-thirds of expenditure.
Pipeline Expansion and Historical Investment Returns
The number of games in development increased 15% compared with last year, while average spend per title was broadly flat. Management said that, since 2020, aggregate investment in new titles had exceeded breakeven within year one and achieved a multiple return within three years.
Organizational Strengthening
Team17 was reorganized into three core genre pillars, astragon was refocused toward its core IPs, and central functions including people and culture, finance, IT and M&A were strengthened. The group also hired Jon Rissik as Chief Growth Officer, bringing more than 25 years of gaming franchise and life-cycle management experience.
Underlying Third-Party Revenue Stability
Third-party revenues were broadly stable at GBP 46.4 million, supported by Overcooked!, Dredge, Disney Coloring World and LEGO DUPLO World.
Positive Outlook for 2027
Management expects further room for growth in 2027 from the pipeline of new releases and the high quality of games from 2026 entering the back catalog. In Q&A, management confirmed that the underlying business was expected to grow in 2027.
DE:2EC Earnings History
The table shows recent earnings report dates and whether the forecast was beat or missed. See the change in forecast and EPS from the previous year.
Beat
Missed