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Gaming and Leisure (GLPI) Revenue

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Gaming and Leisure Revenue

Gaming and Leisure had a revenue of 435.45M in the quarter ending Sep 30, 2026, with 1.15%. This bring the company's revenue in the last twelve months to 1.69B, Increased 2.29%. In the fiscal year ending Dec 31, 2025, Gaming and Leisure had annual revenue of 1.59B with 4.13% growth.

Revenue (ttm)
1.69B
Revenue Growth
-3.81%
P/S Ratio
133.14
Revenue/Employee
MXN 79,737,600
Employees
20
Market Cap
MXN 212.33B

Revenue Chart

Gaming and Leisure Revenue - Annual

0250M500M750M1B1.25B1.5B1.75B971.31M1.06B1.15B1.15B1.22B1.31B1.44B1.53B1.59B201720182019202020212022202320242025
Revenue History
Download to Excel
MX:GLPI revenue history
Fiscal End DateRevenueChangeGrowth
Dec 31, 20251.59B63.21M4.13%
Dec 31, 20241.53B91.15M6.33%
Dec 31, 20231.44B128.71M9.81%
Dec 31, 20221.31B95.33M7.84%
Dec 31, 20211.22B63.19M5.48%
Dec 31, 20201.15B-308.00K-0.03%
Dec 31, 20191.15B97.75M9.26%
Dec 31, 20181.06B84.42M8.69%
Dec 31, 2017971.31M――
Revenue Definition
Revenue, also called sales, is the amount of money a company receives from its business activities, such as sales of products or services. Revenue does not take any expenses into account and is therefore different from profits.

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