0LCX Stock Chart & Stats
$246.78
$1.35(0.55%)
At close: 4:00 PM EDT
$246.78
$1.35(0.55%)
Day’s Range― - ―
52-Week Range$187.63 - $266.65
Previous CloseN/A
Volume264.00
Average Volume (3M)15.83K
Market Cap
$45.44B
Enterprise Value$47.65K
Total Cash (Recent Filing)$1.83B
Total Debt (Recent Filing)$2.94B
Price to Earnings (P/E)―
Beta0.42
Next Earnings
Nov 11, 2026EPS Estimate
0.94Next Dividend Ex-DateN/A
Dividend YieldN/A
Share Statistics
EPS (TTM)-1.73
Shares Outstanding186,980,440
10 Day Avg. Volume7,760
30 Day Avg. Volume15,833
Financial Highlights & Ratios
PEG Ratio1.30
Price to Book (P/B)10.42
Price to Sales (P/S)5.50
P/FCF Ratio79.30
Enterprise Value/Market Cap<0.01
Enterprise Value/Revenue<0.01
Enterprise Value/Gross Profit<0.01
Enterprise Value/Ebitda<0.01
Forecast
1Y Price Target
$292.71Price Target Upside18.61% Upside
Rating ConsensusStrong Buy
Number of Analyst Covering19
EPS Forecast (FY)6.88
Revenue Forecast (FY)$8.56B
Bulls Say, Bears Say
Bulls Say
Franchise / IP StrengthTake-Two owns enduring, top-tier IP (GTA, NBA 2K, Zynga portfolio) that generate multi-year revenue tails and recurring spend. Strong preorders and massive lifetime sales create a durable monetization funnel for live services, merchandising and licensing, supporting repeatable revenue and pricing power.
Improving Cash Generation & GuidanceManagement’s guidance to exceed $1B operating cash flow, combined with TTM positive OCF (~$500M) and FCF (~$326M), signals a structural improvement in cash conversion. Durable cash generation reduces refinancing risk, funds live-service investment, and supports deleveraging and strategic optionality over the medium term.
Balance Sheet DeleveragingMaterial decline in absolute debt and a lower debt-to-equity ratio meaningfully reduce leverage-related risk. A cleaner balance sheet enhances financial flexibility for content investment, M&A or buybacks while lowering interest burden and refinancing exposure, provided profitability continues to normalize.
Bears Say
Ongoing Net LossesDespite revenue and gross margin improvement, persistent operating and net losses limit return generation and leave ROE negative. Until the company sustainably converts higher bookings and improved gross margins into consistent net profits, capital allocation and investor returns remain constrained and balance-sheet risk is not fully mitigated.
Mobile Revenue WeaknessZynga/mobile is a material revenue pillar (management cites ~34% label mix) so multi-percent declines and user-acquisition pressure are structurally important. Weaker mobile monetization and rising UA costs can compress recurring revenue and margins over multiple quarters, reducing diversification benefits of the portfolio.
Rising Cost Base & Impairment RiskHigher cost of revenue and discrete impairments indicate project cancellation and development risk that can erode gross margins and cash flow durability. If development costs, impairments or UA spend remain elevated, margin expansion from top-line gains may be partially offset, limiting sustainable profitability.
Take-Two News
0LCX FAQ
What was Take-Two’s price range in the past 12 months?
Take-Two lowest share price was $187.63 and its highest was $266.65 in the past 12 months.
What is Take-Two’s market cap?
Take-Two’s market cap is $45.44B.
When is Take-Two’s upcoming earnings report date?
Take-Two’s upcoming earnings report date is Nov 11, 2026 which is in 89 days.
How were Take-Two’s earnings last quarter?
Take-Two released its earnings results on Aug 07, 2026. The company reported $0.353 earnings per share for the quarter, beating the consensus estimate of $0.326 by $0.027.
Is Take-Two overvalued?
According to Wall Street analysts Take-Two’s price is currently Undervalued.
Does Take-Two pay dividends?
Take-Two pays a Notavailable dividend of $0.285 which represents an annual dividend yield of N/A. See more information on Take-Two dividends here
What is Take-Two’s EPS estimate?
Take-Two’s EPS estimate is 0.94.
How many shares outstanding does Take-Two have?
Take-Two has 186,980,440 shares outstanding.
What happened to Take-Two’s price movement after its last earnings report?
Take-Two reported an EPS of $0.353 in its last earnings report, beating expectations of $0.326. Following the earnings report the stock price went up 3.426%.
Which hedge fund is a major shareholder of Take-Two?
Currently, no hedge funds are holding shares in GB:0LCX
What is the TipRanks Smart Score and how is it calculated?
Smart Score combines eight research factors - such as analyst recommendations, hedge fund trends, and technical indicators - to measure a stock’s outlook. These signals are unified into a single score that reflects bullish or bearish momentum. See detailed methodology
Take-Two Stock Smart Score
Neutral
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Analyst Consensus
Strong Buy
Average Price Target:
$292.71 (18.61% Upside)
$292.71 (18.61% Upside)
Blogger Sentiment
Bullish
GB:0LCX Sentiment 76%
Sector Average ―
Sector Average ―
Insider Transactions
Sold Shares
Worth $26.2M over
the Last 3 Months
the Last 3 Months
News Sentiment
Very Bullish
Bullish news 100%
Bearish news 0%
Bearish news 0%
Technicals
SMA
Positive
20 days / 200 days
Momentum
2.61%
12-Months-Change
Fundamentals
Return on Equity
―
Trailing 12-Months
Asset Growth
-6.40%
Trailing 12-Months
Company Description
Take-Two
Established in 1993 and headquartered in New York, New York, Take-Two Interactive Software, Inc. is a global leader in the development, publishing, and marketing of interactive entertainment experiences for consumers worldwide. The company's extensive catalog is primarily distributed under its prominent labels: Rockstar Games, 2K, Private Division, and T2 Mobile Games. Rockstar Games is renowned for its action-adventure titles, including iconic franchises like Grand Theft Auto, Red Dead Redemption, Max Payne, and Midnight Club, alongside other fan favorites such as LA Noire, Bully, and Manhunt. The 2K label covers a broad spectrum of genres, offering popular series in shooter (Borderlands), action (BioShock, Mafia), role-playing, strategy (Sid Meier's Civilization, XCOM series), sports, and family/casual categories. This includes highly successful sports simulation games like the NBA 2K basketball series, WWE 2K professional wrestling, and PGA TOUR 2K. Private Division supports titles such as Kerbal Space Program, OlliOlli World, The Outer Worlds, and Ancestors: The Humankind Odyssey. For mobile device users, T2 Mobile Games provides free-to-play options like Dragon City, Monster Legends, Two Dots, and Top Eleven. Take-Two's diverse range of products is designed for major gaming platforms, encompassing current and previous generation consoles (PlayStation 4, PlayStation 5, Xbox One, Nintendo Switch), personal computers, and mobile devices (smartphones and tablets). Consumers can purchase these games through traditional physical retail channels, digital storefronts for download, various online platforms, and cloud streaming services.
0LCX Company Deck
0LCX Earnings Call
Q1 2026
0:00 / 0:00
Earnings Call Sentiment|Positive
The call was cautiously optimistic and largely positive: Take-Two delivered a better‑than‑expected quarter with strong franchise performance (notably NBA 2K and the Grand Theft Auto series), reiterated an ambitious FY27 bookings outlook (~$8.0B–$8.2B) backed by GTA VI momentum, and maintained healthy cash flow and margin discipline. Key challenges include a YoY decline in mobile net bookings (-7%), higher cost of revenue (including a $43M impairment), and a Q2 bookings guide below last year—factors management expects to be manageable but that introduce near‑term uncertainty. Overall, the positives (strong IP momentum, healthy bookings, and clear path to >$1B operating cash flow and net cash) outweigh the near‑term headwinds related to mobile and certain cost items.View all GB:0LCX earnings summaries0LCX Net revenue Breakdown
92.57% Game
7.43% Advertising

0LCX Stock 12 Month Forecast
All Analysts
Top Analysts
Average Price Target
$292.71
▲(18.61% Upside)
Technical Analysis
1 Day
3 Days
1 Week
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