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Super League Enterprise (SLE) Q2 2026 Earnings Report
SLE Q2 2026 EPS Results
- Actual EPS
- -$1.00
- Consensus EPS
- -$1.42
- Beat/Miss
- Beat by +$0.42
- One Year Ago EPS
- -$54.24
SLE Q2 2026 Revenue Results
- Actual Revenue
- $3.01M
- Expected Revenue
- $3.40M
- Beat/Miss
- Missed by -$391.00K
- YoY Revenue Growth
- +0.27%
Earnings Announcement Details
- Quarter
- Q2 2026
- Date
- 08/14/2026
- Time
- Before Open
- Conference Call
- Friday, August 14, 2026
Super League Enterprise's next earnings date is estimated for November 12, 2026, based on past reporting schedules.
Q2 2026 Earnings Call Audio
Q2 2026 Earnings Slide Deck
No slide deck is available for this earnings event.
Q2 2026 Earnings Call Summary
The call conveyed clear operational progress: sequential net revenue growth (+16%), improved gross margin (+5 percentage points), a ~20% year-over-year improvement in adjusted EBITDA loss, a 57% increase in weighted pipeline per seller, successful integration of Misfits Ads without raising cost, and materially stronger liquidity (cash + investments ~$6.7M vs ~$475K a year ago). However, the top line (gross revenue ~ $3.0M) was flat, adjusted EBITDA remains a loss (~$1.7M), macro advertising headwinds and platform policy changes pose near-term risks, and the company must convert the enlarged pipeline into sustained revenue to reach its Q4 profitability target. On balance, operational and balance-sheet improvements meaningfully outweigh the remaining challenges, but execution risk remains material.
Management reiterated guidance to reach adjusted EBITDA profitability in Q4 2026, saying existing liquidity (≈$6.7M cash & investments vs. ≈$475k a year ago) should fund operations without raising new capital; they reported gross revenue ≈$3.0M (flat YoY and sequentially), net revenue up 16% sequentially to ≈$1.24M (from $1.08M), gross margin improving to 41% (from 36% in Q1), and adjusted EBITDA loss narrowing to ≈$1.7M (≈20% improvement YoY from a ≈$2.1M loss); operationally weighted pipeline per seller rose to ≈$2.8M (from ≈$1.78M), implementation team billable capacity increased ≈30% vs Q1, 6 first‑time clients were closed in Q2/early Q3, CTV inventory reaches ~100M U.S. households, headcount remains below pre‑acquisition levels after integrating Misfits without increasing the cost base, no preferred stock outstanding, debt eliminated last year, and GAAP OpEx is roughly $5M (near the stated baseline) as they focus on converting pipeline, improving margins, and maintaining cost discipline to drive the Q4 profitability target.
- Stable Gross RevenueGross revenue was approximately $3.0M in Q2 2026, essentially flat year-over-year and sequentially and generally in line with analyst expectations.
- Sequential Net Revenue GrowthNet revenue increased 16% sequentially to approximately $1.24M in Q2 from $1.08M in Q1 2026, reflecting improvement beneath the top line.
- Improved Gross MarginGross margin improved to 41% in Q2 2026, up from 36% in Q1 2026 (a 5 percentage-point increase), demonstrating better revenue quality and cost efficiency.
- Adjusted EBITDA ImprovementAdjusted EBITDA loss improved ~20% year-over-year to a loss of approximately $1.7M in Q2 2026 versus a loss of ~$2.1M in the prior year quarter, indicating progress toward profitability.
- Significant Pipeline ExpansionWeighted pipeline per seller rose to approximately $2.8M at end of Q2 from ~$1.78M at the end of Q1 (about a 57% increase), driven by new sales leadership, a broader product set, and Misfits transaction opportunities.
- Higher Billable UtilizationImplementation team utilization (percentage of cost-of-goods capacity dedicated to billable client activity) increased roughly 30% relative to Q1, improving operational leverage.
- Successful Misfits Ads IntegrationMisfits Ads assets acquired in May were integrated without increasing Super League's overall cost base; total company headcount remains below pre-acquisition levels while adding programmatic capabilities and commercial pipeline.
- Strong Liquidity and Simplified Capital StructureCash and investments ended Q2 at approximately $6.7M versus ~$475K a year earlier; company eliminated preferred stock (first time in several years) and had previously eliminated debt, supporting belief that existing liquidity is sufficient to fund operations.
- Commercial Wins and New ClientsClosed six first-time clients in Q2 and Q3-to-date with notable wins and renewals including Dodge (inaugural Fortnite program), USGA, Logitech, GoGo squeeZ and Regal Cinemas, indicating commercial traction.
- Broadened Product and Channel CapabilitiesExpanded offerings (programmatic, CTV advergaming, cross-channel programs across mobile, PC, console, web, YouTube, TikTok, Discord) and upgraded commercial organization (new EVP of Revenue and added sellers in LA, NY, Chicago) to better convert pipeline.
SLE Earnings History
| Report Date | Fiscal Quarter | Forecast / EPS | Last Year's EPS | EPS YoY Change | Press Release |
|---|---|---|---|---|---|
| Nov 12, 2026 | 2026 (Q3) | -1.35- | -30.24 | ― | ― |
| Aug 14, 2026 | 2026 (Q2) | -1.42-1.00 | -54.24 | 98.16% (+53.24) | |
| May 15, 2026 | 2026 (Q1) | -1.82-0.98 | -105.6 | 99.07% (+104.62) | |
| Mar 27, 2026 | 2025 (Q4) | -3.36-0.96 | -139.2 | 99.31% (+138.24) | |
| Nov 13, 2025 | 2025 (Q3) | -33.80-30.24 | -259.2 | 88.33% (+228.96) | |
| Aug 14, 2025 | 2025 (Q2) | -93.60-54.24 | -288 | 81.17% (+233.76) | |
| May 15, 2025 | 2025 (Q1) | -151.20-105.60 | -480 | 78.00% (+374.40) | |
| Mar 28, 2025 | 2024 (Q4) | -146.40-139.20 | -1492.8 | 90.68% (+1353.60) | |
| Nov 14, 2024 | 2024 (Q3) | -144.00-259.20 | -484.8 | 46.53% (+225.60) | |
| Aug 14, 2024 | 2024 (Q2) | -292.80-288.00 | -864 | 66.67% (+576.00) |
The table shows recent earnings report dates and whether the forecast was beat or missed. See the change in forecast and EPS from the previous year.
