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Revenue by Segment
Breaks down revenue by business segments, offering insight into which parts of the company are driving growth and which may need strategic adjustments.Food & Beverage is the clear stabilizer—F&B strength and consistent comp gains are underpinning margins and the free‑cash‑flow turnaround—while Entertainment remains the growth bottleneck after multi‑year underinvestment. Management’s lower‑cost remodels and aggressive games/content refreshes target that midways weakness, improving the odds of a meaningful Entertainment rebound; however, recent negative comps and weather/consumer pressure mean top‑line recovery isn't assured until new games and remodel ROI sustain across quarters.
Date | Entertainment | Food and Beverage |
|---|---|---|
Jun 30, 2026 | $332.60M | $211.50M |
Mar 31, 2026 | $345.10M | $214.10M |
Dec 31, 2025 | $313.00M | $216.60M |
Sep 30, 2025 | $279.40M | $168.80M |
Jun 30, 2025 | $364.50M | $192.90M |
Mar 31, 2025 | $366.60M | $201.10M |
Dec 31, 2024 | $335.00M | $199.50M |
Sep 30, 2024 | $294.60M | $158.40M |
Jun 30, 2024 | $375.70M | $181.40M |
Mar 31, 2024 | $385.70M | $202.40M |