Take-Two’s (TTWO) multiplayer shooter “Borderlands 4,” which launched September 12, has surpassed 2.5M players across all platorms, including PC, Xbox (MSFT), and PlayStation (SONY) consoles, amounting to revenues of over $150M, according to Alinea Analytics’ Rhys Elliott. The data firm estimates that, at $150M in revenues minus platform cuts, the game is about 60%-65% of the way to breaking even, with the title’s budget likely somewhere in the ballpark of $200M. The Fly notes that “Borderlands 4” will also release for Nintendo Switch 2 (NTDOY) consoles on October 3, 2025.
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