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Microsoft’s ‘World of Warcraft’ team opts to unionize, Bloomberg says

Workers at the now Microsoft-owned studio behind popular video game “World of Warcraft” have voted to unionize, expanding organized labor’s new foothold at the tech giant by around 500 staff, Bloomberg’s Josh Eidelson reports. The union said that an arbitrator overseeing the union election at the company found that a majority of the studio’s employees have supported the Communications Workers of America, the author notes.

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